Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
31 |
Make an unexpected connection outside Ward Graves's normal circles. Gain a Contact. |
3 |
31 |
Continued as Merchant (Merchant Marine). |
3 |
33 |
Embroiled in legal trouble. |
4 |
35 |
Continued as Merchant (Merchant Marine). |
4 |
39 |
Smuggle illegal items onto a planet. |
5 |
39 |
Continued as Merchant (Merchant Marine). |
5 |
41 |
Ward Graves's business or ship thrives. |
5 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
43 |
Continued as Merchant (Merchant Marine). |
6 |
47 |
Ward Graves's business or ship thrives. |
6 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
47 |
Continued as Merchant (Merchant Marine). |
7 |
51 |
Forced to muster out. |
8 |
51 |
Became a Entertainer (Performer). |
8 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
55 |
Continued as Entertainer (Performer). |
9 |
56 |
Works is especially well received and popular, making Ward Graves a minor celebrity |
9 |
59 |
Promoted to Entertainer (Performer) rank 1. |
10 |
59 |
Continued as Entertainer (Performer). |
10 |
60 |
Join homeworld’s celebrity circles |
10 |
60 |
Gain a contact |
11 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
63 |
Retired at age 63. |
11 |
63 |
Continued as Entertainer (Performer). |
11 |
66 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
11 |
67 |
Forced to muster out. |
12 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
67 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
71 |
Ward Graves refused an offer of inducements to betray Ward Graves's faith. Gain 6 enemies. |
12 |
71 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |