Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
20 |
time as a ruler or playboy gives Will Collins a wide range of experiences. |
2 |
22 |
Continued as Noble (Diplomat). |
2 |
24 |
Will Collins reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Will Collins sponge off Will Collins's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
2 |
26 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
3 |
26 |
Continued as Noble (Diplomat). |
3 |
30 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Voluntarily left Diplomat |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Betrayed by a friend. One of Will Collins's Contacts or Allies betrays Will Collins, ending Will Collins's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
39 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Returned to Drifter (Barbarian). |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
44 |
Suffer from a life-threatening illness. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Scout (Explorer). |
9 |
46 |
Perform an exemplary service for the scouts. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Failed to qualify for Courier (Scout). |
10 |
48 |
Continued as Scout (Explorer). |
10 |
51 |
When dealing with an alien race, Will Collins botch an opportunity to gather extra intelligence about them. |
10 |
51 |
Will Collins's ship is damaged, and Will Collins have to hitch-hike Will Collins's way back across the stars to the nearest scout base. |
10 |
51 |
Gain 2 Contacts. Gain 1 Enemies. |
10 |
52 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Attempted to change assignments. |
11 |
52 |
Failed to qualify for Courier (Scout). |
11 |
52 |
Continued as Scout (Explorer). |
11 |
53 |
Psychologically damaged by Will Collins's time in the scouts. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Someone more charismatic but less devout than Will Collins has become Will Collins's superior. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Will Collins is caught in the periphery of a scandal. |
13 |
61 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Continued as Believer (Missionary/Humanitarian). |
14 |
62 |
Will Collins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
Continued as Believer (Missionary/Humanitarian). |
15 |
67 |
Will Collins have been following false teachings! |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
67 |
Retired. |
16 |
70 |
Find Ancient Technology. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |