Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Willam Oliver's ship is damaged, and Willam Oliver have to hitch-hike Willam Oliver's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Scholar (Physician). |
3 |
25 |
Make a breakthrough in Willam Oliver's field. |
3 |
28 |
Promoted to Scholar (Physician) rank 1. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
30 |
Advanced training in a specialist field. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Pirate (Rogue). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
33 |
Find Ancient Technology. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Given advanced training in a specialist field |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
A good deal ensures Willam Oliver is living the high life for a few years. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Make an unexpected connection outside Willam Oliver's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
53 |
Voluntarily left Merchant Marine |
11 |
53 |
Failed to qualify for Explorer (Scout). |
11 |
53 |
Switched to Drifter (Wanderer). |
11 |
54 |
Amnesia. |
11 |
57 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Drifter (Wanderer). |
12 |
59 |
Betrayed by a friend. One of Willam Oliver's Contacts or Allies betrays Willam Oliver, ending Willam Oliver's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired. |
13 |
63 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |