Retired 2nd Officer Willam Oliver  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 73 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 10 (1)11184A
Dissident, Eccentric, Charming
 
Skills
Astrogation 0
Athletics (Endurance) 2
Drive 0
Electronics (Computers) 1
Engineer (Power) 1
Gambler 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 1
Medic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Science (Robotic Sciences) 0
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Scholar Physician 12
Drifter Scavenger 02
Merchant Merchant Marine 2nd Officer44
Drifter Wanderer 12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Cecile McKinnon Contact 0 1 4 0 Ayansh'i (F/37)
Cecile McKinnon's influence is diminished.
Zettie Holland Enemy 0 2 1 2 Ayansh'i (F/67)
Carmen Crowle Enemy 0 1 4 0 Tapazmal (F/40)
Carmen Crowle is in prison or otherwise trapped somewhere.
Lori Cole Enemy 0 3 1 0 Vlazhdumecta (F/32)
Shelby Edward Contact 1 1 0 0 Ayansh'i (M/64)
Hamp Keating Ally 3 0 1 3 Luriani (M/41)
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Submitted to the draft.
1 18 Became a Scout (Explorer).
1 21 Moved to a new world.
1 22 Promoted to Scout (Explorer) rank 1 with the new title Scout.
2 22 Continued as Scout (Explorer).
2 24 Willam Oliver's ship is damaged, and Willam Oliver have to hitch-hike Willam Oliver's way back across the stars to the nearest scout base.
2 24 Gain 1 Contacts. Gain 3 Enemies.
3 24 Became a Scholar (Physician).
3 25 Make a breakthrough in Willam Oliver's field.
3 28 Promoted to Scholar (Physician) rank 1.
4 28 Continued as Scholar (Physician).
4 30 Advanced training in a specialist field.
4 32 Forced to muster out.
5 32 Failed to qualify for Pirate (Rogue).
5 32 Became a Drifter (Scavenger).
5 33 Find Ancient Technology.
6 36 Continued as Drifter (Scavenger).
6 37 Severely injured. Fully recovered. Owe 10,000 for medical bills.
7 37 Became a Merchant (Merchant Marine) with the new title Crewman.
7 41 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 41 Continued as Merchant (Merchant Marine).
8 43 Given advanced training in a specialist field
8 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 45 Continued as Merchant (Merchant Marine).
9 48 A good deal ensures Willam Oliver is living the high life for a few years.
9 49 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 49 Continued as Merchant (Merchant Marine).
10 51 Make an unexpected connection outside Willam Oliver's normal circles. Gain a Contact.
10 53 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 53 Voluntarily left Merchant Marine
11 53 Failed to qualify for Explorer (Scout).
11 53 Switched to Drifter (Wanderer).
11 54 Amnesia.
11 57 Promoted to Drifter (Wanderer) rank 1.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Drifter (Wanderer).
12 59 Betrayed by a friend. One of Willam Oliver's Contacts or Allies betrays Willam Oliver, ending Willam Oliver's career. That Contact or Ally becomes a Rival or Enemy.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 59 Retired.
13 63 Moved to a new world.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 67 Aging Crisis. Owe 50,000 for medical bills.
15 68 A romantic relationship ends badly. Gain a Rival or Enemy.
16 71 Aging Crisis. Owe 50,000 for medical bills.
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