Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Criticised a questionable political leader on Abner McKee's homeworld, causing his downfall. Gain an Enemy |
1 |
22 |
Abner McKee is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Commanding officer takes an interest in Abner McKee's career. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Continued as Army (Cavalry). |
4 |
34 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
34 |
Gain rebels as Enemy |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Abner McKee run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Became a Rogue (Enforcer). |
7 |
44 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
44 |
Promoted to Rogue (Enforcer) rank 1. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Pirate (Rogue). |
8 |
44 |
Continued as Rogue (Enforcer). |
8 |
47 |
Abner McKee spend months in the dangerous criminal underworld. |
9 |
48 |
Continued as Rogue (Enforcer). |
9 |
50 |
Abner McKee commit a legendary crime. |
9 |
52 |
Promoted to Rogue (Enforcer) rank 2. |
10 |
52 |
Continued as Rogue (Enforcer). |
10 |
54 |
Abner McKee spend months in the dangerous criminal underworld. |
10 |
56 |
Promoted to Rogue (Enforcer) rank 3. |
11 |
56 |
Continued as Rogue (Enforcer). |
11 |
58 |
A job goes wrong, forcing Abner McKee to flee off-planet. |
11 |
60 |
Promoted to Rogue (Enforcer) rank 4. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Rogue (Enforcer). |
12 |
61 |
Involved in a gambling ring. |
12 |
64 |
Promoted to Rogue (Enforcer) rank 5. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Voluntarily left Enforcer |
13 |
64 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
68 |
Abner McKee faith enjoys an explosion of popularity largely thanks to Abner McKee's efforts. |
13 |
68 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
68 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Continued as Believer (Holy Warrior). |
14 |
72 |
Abner McKee retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
72 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |