Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
A sudden war destroys Ada Elliott's trade routes and contacts, forcing Ada Elliott to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A sudden war destroys Ada Elliott's trade routes and contacts, forcing Ada Elliott to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Make an unexpected connection outside Ada Elliott's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Given advanced training in a specialist field |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
36 |
Unit is slaughtered in a disastrous battle, for which Ada Elliott blame Ada Elliott's commander. Gain commander as Enemy. |
6 |
36 |
Failed to qualify for Journalist (Entertainer). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Failed to qualify for Field Researcher (Scholar). |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
47 |
Find valuable salvage. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
54 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Retired. |
11 |
58 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |