Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Alford Mcarthy's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Failed to qualify for Surveyor (Scout). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
27 |
Gain Enemy if Alford Mcarthy don't already have one. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
30 |
Became a Scholar (Physician). |
5 |
31 |
Gained a contact. |
6 |
34 |
Continued as Scholar (Physician). |
6 |
35 |
A disaster leaves several injured, and others blame Alford Mcarthy, forcing Alford Mcarthy to leave Alford Mcarthy's career. Gain a Rival. |
6 |
35 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
35 |
Failed to qualify for Broker (Merchant). |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
37 |
Drafted into Engineer/Gunner |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
43 |
Special assignment or duty on board ship. |
8 |
43 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
8 |
43 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
9 |
43 |
Continued as Navy (Engineer/Gunner). |
9 |
45 |
Alford Mcarthy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
47 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Continued as Navy (Engineer/Gunner). |
10 |
50 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Continued as Navy (Engineer/Gunner). |
11 |
54 |
Alford Mcarthy is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Alford Mcarthy come into conflict with a splinter group Alford Mcarthy's own religion which maintains Alford Mcarthy's version is the wrong one. Gain 3 Rivals. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Retired. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Victim of a crime. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |