Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Entered University. |
2 |
21 |
War breaks out, triggering a mandatory draft. |
2 |
22 |
Dropped out of university. |
3 |
22 |
Became a Army (Infantry) with the new title Private. |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
25 |
Failed to qualify for Line/Crew (Navy). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Became a Entertainer (Artist). |
5 |
29 |
One of Barton Gibb's pieces of art is stolen, and the investigation brings Barton Gibb into the criminal underworld. |
5 |
32 |
Promoted to Entertainer (Artist) rank 1. |
6 |
32 |
Continued as Entertainer (Artist). |
6 |
33 |
Join homeworld’s celebrity circles |
6 |
33 |
Gain a contact |
7 |
36 |
Continued as Entertainer (Artist). |
7 |
37 |
Gain a patron in the arts. Gain an Ally |
7 |
40 |
Promoted to Entertainer (Artist) rank 2. |
8 |
40 |
Voluntarily left Artist |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Barton Gibb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
46 |
Gained a contact. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Barton Gibb aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Find Ancient Technology. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |