Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Baxter Wareham is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Voluntarily left Holy Warrior |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Good fortune |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
31 |
Baxter Wareham commit a legendary crime. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Given specialist training in vehicles. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
37 |
Voluntarily left Law Enforcement |
6 |
37 |
Switched to Drifter (Wanderer). |
6 |
41 |
Survived a risky adventure but gained nothing. |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
44 |
Find valuable salvage. |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
48 |
Good fortune |
8 |
49 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Offered job by a patron. Now owe him a favor. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Failed to qualify for Infantry (Army). |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
54 |
Baxter Wareham do not know what happened to Baxter Wareham. There is a gap in Baxter Wareham's memory. |
11 |
54 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
58 |
Baxter Wareham is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
58 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
58 |
Continued as Believer (Mainstream Believer). |
12 |
61 |
Baxter Wareham refused an offer of inducements to betray Baxter Wareham's faith. Gain 3 enemies. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
64 |
Baxter Wareham secretly provide religious rites for a dying leader or noble, although they do not share Baxter Wareham's faith. Gain an Ally in the family and a Rival who disagrees with Baxter Wareham's choice. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
68 |
Baxter Wareham retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
70 |
Forced to muster out. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Retired. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |