Benjiman McCnaghty  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 74 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 9 (1)111979
Matted hair
 
Skills
Animals 0
Art (Performing/Instrument) 1
Art (Performing/Performer) 1
Deception 1
Drive (Walker) 1
Electronics (Comms) 1
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Persuade 0
Recon 1
Stealth 0
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Entertainer Artist 44
Scout Courier 01
Drifter Barbarian 03
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Huldah Robson Rival 1 2 1 0 Kargol (F/31)
Huldah Robson has life-changing event that creates new responsibilities.
Sapes Sapaspabketh Ally 1 0 2 1 Bwap (F/40)
Sarah Weakman Contact 0 1 2 5 Yilean (M/72)
Byron Pena Contact 1 2 1 2 Dynchia, Imperium (M/58)
Relationship soured.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 21 Attacked by enemies and injured.
1 21 Injured. Fully recovered. Owe 2,500 for medical bills.
1 21 Gain Enemy if Benjiman McCnaghty don't already have one.
2 22 Continued as Drifter (Wanderer).
2 26 Promoted to Drifter (Wanderer) rank 1.
3 26 Voluntarily left Wanderer
3 26 Became a Entertainer (Artist).
3 28 Works is especially well received and popular, making Benjiman McCnaghty a minor celebrity
3 30 Promoted to Entertainer (Artist) rank 1.
4 30 Continued as Entertainer (Artist).
4 31 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 34 Promoted to Entertainer (Artist) rank 2.
5 34 Continued as Entertainer (Artist).
5 36 Win a prestigious prize.
5 38 Promoted to Entertainer (Artist) rank 3.
6 38 Continued as Entertainer (Artist).
6 41 Gain a patron in the arts. Gain an Ally
6 42 Promoted to Entertainer (Artist) rank 4.
7 42 Voluntarily left Artist
7 42 Failed to qualify for Thief (Rogue).
7 42 Submitted to the draft.
7 42 Became a Scout (Courier).
7 43 Moved to a new world.
8 46 Voluntarily left Courier
8 46 Switched to Drifter (Barbarian).
8 50 Attacked by enemies that Benjiman McCnaghty easily defeat.
8 50 Gain Enemy if Benjiman McCnaghty don't already have one.
9 50 Continued as Drifter (Barbarian).
9 51 Find valuable salvage.
10 54 Continued as Drifter (Barbarian).
10 58 Benjiman McCnaghty do not know what happened to Benjiman McCnaghty. There is a gap in Benjiman McCnaghty's memory.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Retired at age 58.
11 58 Retired.
11 61 Gained a contact.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 63 Betrayal. Convert an Ally into a Rival or Enemy.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 70 Gained a contact.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 73 Good fortune.
15 74 Aging Crisis. Owe 30,000 for medical bills.
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