Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Benny McGhee survey an alien world. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Benny McGhee's scout ship is one of the first on the scene to rescue the survivors of a disaster but Benny McGhee fail to help. Gain an Enemy. |
2 |
25 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Psychologically damaged by Benny McGhee's time in the scouts. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Established a network of contacts. Gain 2 contacts. |
5 |
33 |
Forced to continue current assignment. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Moved to a new world. |
6 |
37 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Advanced training in a specialist field. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Nearly killed. Owe 7,500 for medical bills. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Amnesia. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Benny McGhee secretly provide religious rites for a dying leader or noble, although they do not share Benny McGhee's faith. Gain an Ally in the family and a Rival who disagrees with Benny McGhee's choice. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Continued as Believer (Missionary/Humanitarian). |
12 |
57 |
Benny McGhee is chosen to represent Benny McGhee's faith in a vid show or other highly public forum. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Continued as Believer (Missionary/Humanitarian). |
13 |
59 |
Benny McGhee refused an offer of inducements to betray Benny McGhee's faith. Gain 2 enemies. |
13 |
62 |
Forced to muster out. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Retired. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Victim of a crime. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |