Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Entertainer (Artist). |
3 |
29 |
An investigation, tour, project or expedition goes wrong, stranding Bernie Walsham far from home. |
4 |
29 |
Failed to qualify for Line/Crew (Navy). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
A revolution, attack or other unusual event throws Bernie Walsham's life into chaos, forcing Bernie Walsham to leave the planet. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Severely injured. Owe 3,750 for medical bills. |
6 |
34 |
Failed to qualify for Courier (Scout). |
6 |
34 |
Returned to Drifter (Wanderer). |
6 |
36 |
Nearly killed. Owe 7,500 for medical bills. |
7 |
36 |
Became a Scout (Surveyor). |
7 |
38 |
Bernie Walsham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bernie Walsham fail to help. Gain an Enemy. |
7 |
38 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Switched to Scout (Explorer) with previous rank. |
8 |
41 |
Psychologically damaged by Bernie Walsham's time in the scouts. |
9 |
41 |
Switched to Drifter (Scavenger). |
9 |
43 |
Bernie Walsham do not know what happened to Bernie Walsham. There is a gap in Bernie Walsham's memory. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Retired. |
10 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Gained a contact. |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
52 |
Good fortune. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Victim of a crime. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |