Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Carson Cunningham do not know what happened to Carson Cunningham. There is a gap in Carson Cunningham's memory. |
2 |
19 |
Failed to qualify for Flight (Navy). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
22 |
Survived a risky adventure but gained nothing. |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
25 |
Attacked by enemies that Carson Cunningham easily defeat. |
3 |
25 |
Gain Enemy if Carson Cunningham don't already have one. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Moved to a new world. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Became a Entertainer (Artist). |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
35 |
Promoted to Entertainer (Artist) rank 1. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
38 |
Works is especially well received and popular, making Carson Cunningham a minor celebrity |
7 |
39 |
Continued as Entertainer (Artist). |
7 |
42 |
Find Ancient Technology. |
7 |
43 |
Promoted to Entertainer (Artist) rank 2. |
8 |
43 |
Continued as Entertainer (Artist). |
8 |
45 |
An investigation, tour, project or expedition goes wrong, stranding Carson Cunningham far from home. |
9 |
45 |
Failed to qualify for Courier (Scout). |
9 |
45 |
Returned to Drifter (Wanderer). |
9 |
46 |
Find valuable salvage. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
50 |
Suffer from a life-threatening illness. |
11 |
50 |
Failed to qualify for Merchant Academy. |
11 |
50 |
Returned to Drifter (Barbarian). |
11 |
52 |
Carson Cunningham do not know what happened to Carson Cunningham. There is a gap in Carson Cunningham's memory. |
12 |
52 |
Failed to qualify for Performer (Entertainer). |
12 |
52 |
Returned to Drifter (Wanderer). |
12 |
56 |
Carson Cunningham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
56 |
Failed to qualify for Free Trader (Merchant). |
13 |
56 |
Switched to Drifter (Scavenger). |
13 |
57 |
Carson Cunningham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
60 |
Forced to muster out. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
61 |
Carson Cunningham is caught in the periphery of a scandal. |
14 |
61 |
Demoted to Believer (Holy Warrior) rank -1. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
64 |
Continued as Believer (Holy Warrior). |
15 |
66 |
Carson Cunningham is sent to a new community or parish to preach The Word among the poor. |
15 |
68 |
Promoted to Believer (Holy Warrior) rank 0. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
Continued as Believer (Holy Warrior). |
16 |
69 |
Carson Cunningham refuse to secretly provide religious rites for a dying leader or noble, because they do not share Carson Cunningham's faith. |
16 |
72 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |