Retired Technician Carter Norman  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 74 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1)111165
Babyish, Pigeon-toed
 
Skills
Admin 0
Athletics (Strength) 1
Broker 2
Carouse 1
Deception 2
Drive (Walker) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Flyer 0
Mechanic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Sports/Atmosphere Surfing) 1
Profession (Worker/Religion) 1
Science (Physical Sciences) 0
Seafarer 0
Steward 1
Streetwise 2
CareerAssignmentTitleRankTerms
Citizen Worker Technician36
Agent Corporate Agent 02
Merchant Broker 14
Believer Missionary/Humanitarian Junior Project Worker01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Atwebewo Taka-ob Rival 1 1 2 2 Bwap (F/58)
Aubrey Harvey Enemy 0 2 2 0 Kedepu (M/33)
Amber Suchet Rival 2 2 6 0 Zaris (F/57)
Amber Suchet gains in power.
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Carter Norman is rewarded for Carter Norman's diligence or cunning.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 24 Carter Norman is rewarded for Carter Norman's diligence or cunning.
3 26 Continued as Citizen (Worker).
3 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Continued as Citizen (Worker).
4 33 Carter Norman learn something Carter Norman should not have – a corporate secret, a political scandal – which Carter Norman can profit from illegally.
5 34 Continued as Citizen (Worker).
5 36 Carter Norman is rewarded for Carter Norman's diligence or cunning.
5 38 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 38 Continued as Citizen (Worker).
6 42 Birth or Death involving a family member or close friend.
6 42 Promoted to Citizen (Worker) rank 3.
7 42 Voluntarily left Worker
7 42 Became a Agent (Corporate Agent).
7 46 Given specialist training in vehicles.
8 46 Continued as Agent (Corporate Agent).
8 49 Carter Norman's work ends up coming home with Carter Norman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
9 49 Became a Merchant (Broker).
9 50 Carter Norman's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 53 Aging Crisis. Owe 40,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Merchant (Broker).
10 54 Embroiled in legal trouble.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Continued as Merchant (Broker).
11 59 A good deal ensures Carter Norman is living the high life for a few years.
11 61 Promoted to Merchant (Broker) rank 1.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Continued as Merchant (Broker).
12 64 Bankrupted by a rival. Gain the other trader as a Rival.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 67 Opponents of Carter Norman's belief system ambush Carter Norman.
13 67 Scarred. Fully recovered. Owe 10,000 for medical bills.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 67 Retired.
14 70 Moved to a new world.
15 71 Aging Crisis. Owe 20,000 for medical bills.
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