Retired Team Leader Cecil Maiden  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 74 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 6 (0)111446
Tactful, Disinterested
 
Skills
Admin 0
Animals 0
Broker 0
Deception 0
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Persuade 2
Pilot (Spacecraft) 1
Profession (Worker/Religion) 0
Recon 1
Science (Social Sciences/Belief) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman12
Scout Surveyor 01
Believer Mainstream Believer Lay Person03
Drifter Scavenger 12
Drifter Wanderer 01
Believer Missionary/Humanitarian Team Leader24
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Walker Kirkham Enemy 0 3 0 5 Lancian (M/13)
Nora Cox Rival 2 0 0 4 Lancian (F/41)
Edith Robson Contact 1 1 2 1 Pirian (M/34)
Edith Robson gains in power and influence.
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Bankrupted by a rival. Gain the other trader as a Rival.
3 23 Became a Scout (Surveyor).
3 24 Psychologically damaged by Cecil Maiden's time in the scouts.
4 24 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 27 A notable academic consults with Cecil Maiden about a publication or documentary he is working on. Gain a Contact in academia.
5 28 Continued as Believer (Mainstream Believer).
5 29 Moved to a new world.
6 32 Continued as Believer (Mainstream Believer).
6 36 Cecil Maiden accepted an offer of inducements to betray Cecil Maiden's faith. Gain 190,000 in cash.
7 36 Became a Drifter (Scavenger).
7 38 Find valuable salvage.
7 40 Promoted to Drifter (Scavenger) rank 1.
8 40 Continued as Drifter (Scavenger).
8 44 Cecil Maiden do not know what happened to Cecil Maiden. There is a gap in Cecil Maiden's memory.
9 44 Failed to qualify for Merchant Marine (Merchant).
9 44 Switched to Drifter (Wanderer).
9 45 Betrayed by a friend. One of Cecil Maiden's Contacts or Allies betrays Cecil Maiden, ending Cecil Maiden's career. That Contact or Ally becomes a Rival or Enemy.
10 45 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 48 Cecil Maiden faith enjoys an explosion of popularity largely thanks to Cecil Maiden's efforts.
10 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 49 Continued as Believer (Missionary/Humanitarian).
11 52 Opponents of Cecil Maiden's belief system ambush Cecil Maiden.
11 52 Severely injured. Fully recovered. Owe 5,000 for medical bills.
11 53 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Believer (Missionary/Humanitarian).
12 54 Cecil Maiden faith is shaken.
13 57 Aging Crisis. Owe 30,000 for medical bills.
13 57 Continued as Believer (Missionary/Humanitarian).
13 61 Cecil Maiden have been following false teachings!
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 61 Retired.
14 62 Moved to a new world.
15 65 Aging Crisis. Owe 10,000 for medical bills.
15 69 Accused of a crime.
16 69 Aging Crisis. Owe 20,000 for medical bills.
16 70 Gained a contact.
17 73 Aging Crisis. Owe 40,000 for medical bills.
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