Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
A police detective or rival criminal forces Charles Moore to flee and vows to hunt Charles Moore down. Gain an Enemy. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Continued as Scout (Courier). |
3 |
24 |
Perform an exemplary service for the scouts. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Explorer) with previous rank. |
4 |
29 |
Serve as the courier for an important message from the Imperium. |
4 |
31 |
Promoted to Scout (Explorer) rank 2. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Returned to Scout (Courier). |
5 |
34 |
Charles Moore spend a great deal of time on the fringes of Charted Space. |
5 |
34 |
Nearly killed. Owe 5,000 for medical bills. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Returned to Scout (Explorer). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Journalist (Entertainer). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
41 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Opponents of Charles Moore's belief system ambush Charles Moore. |
9 |
51 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Switched to Drifter (Barbarian). |
10 |
53 |
Charles Moore run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
53 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
57 |
Charles Moore secretly provide religious rites for a dying leader or noble, although they do not share Charles Moore's faith. Gain an Ally in the family and a Rival who disagrees with Charles Moore's choice. |
12 |
57 |
Continued as Believer (Mainstream Believer). |
12 |
59 |
Charles Moore refused an offer of inducements to betray Charles Moore's faith. Gain 3 enemies. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
Charles Moore accepted an offer of inducements to betray Charles Moore's faith. Gain 620,000 in cash. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Retired. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |