Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Clair Shea do not know what happened to Clair Shea. There is a gap in Clair Shea's memory. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Clair Shea's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Army (Army Support) with the new title Private. |
4 |
34 |
Display heroism in battle. |
4 |
34 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
4 |
34 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
5 |
34 |
Continued as Army (Army Support). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Returned to Drifter (Scavenger). |
6 |
42 |
Nearly killed. Owe 17,500 for medical bills. |
7 |
42 |
Returned to Merchant (Merchant Marine). |
7 |
46 |
Clair Shea's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
50 |
Clair Shea aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
50 |
Switched to Drifter (Wanderer). |
9 |
53 |
Offered job by a patron. Now owe him a favor. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
54 |
Failed to qualify for Army Support (Army). |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
57 |
Moved to a new world. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
61 |
Clair Shea do not know what happened to Clair Shea. There is a gap in Clair Shea's memory. |
12 |
61 |
Returned to Believer (Holy Warrior). |
12 |
65 |
Clair Shea aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Retired. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |