Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Clarence Franklin retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Good fortune |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Clarence Franklin accepted an offer of inducements to betray Clarence Franklin's faith. Gain 270,000 in cash. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Became a Scout (Explorer). |
8 |
47 |
Clarence Franklin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
47 |
Became a Agent (Corporate Agent). |
9 |
49 |
Go undercover to investigate an enemy. |
9 |
49 |
Betrayed by a friend. One of Clarence Franklin's Contacts or Allies betrays Clarence Franklin, ending Clarence Franklin's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
51 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
51 |
Voluntarily left Corporate Agent |
10 |
51 |
Returned to Merchant (Merchant Marine). |
10 |
53 |
Risk Clarence Franklin's fortune on a possibility lucrative deal and win. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Birth or Death involving a family member or close friend. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Embroiled in legal trouble. |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
66 |
Clarence Franklin's business or ship thrives. |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
69 |
Given advanced training in a specialist field |
14 |
71 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |