Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Damon Oneil gain experience in a technical field as a computer operator or surveyor. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Damon Oneil learn something Damon Oneil should not have – a corporate secret, a political scandal – which Damon Oneil can profit from illegally. |
3 |
28 |
Gain a criminal contact. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Damon Oneil do not know what happened to Damon Oneil. There is a gap in Damon Oneil's memory. |
7 |
37 |
Failed to qualify for Infantry (Army). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Scout (Courier). |
7 |
41 |
Damon Oneil survey an alien world. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Switched to Scout (Surveyor) with previous rank. |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Promoted to Scout (Surveyor) rank 2. |
9 |
45 |
Continued as Scout (Surveyor). |
9 |
49 |
Birth or Death involving a family member or close friend. |
9 |
49 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
10 |
49 |
Attempted to change assignments. |
10 |
49 |
Failed to qualify for Courier (Scout). |
10 |
49 |
Continued as Scout (Surveyor). |
10 |
50 |
Damon Oneil have no idea what happened to Damon Oneil – they found Damon Oneil's ship drifting on the fringes of friendly space. |
11 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
53 |
Risk Damon Oneil's fortune on a possibility lucrative deal and win. |
11 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
54 |
Continued as Merchant (Merchant Marine). |
12 |
57 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Retired. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |