Retired Agent Dan Harrison  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 74 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 11 (1) 4 (-1)111AB4
Discontented, Mentally slow
 
Skills
Advocate 1
Animals 0
Athletics (Dexterity) 2
Deception 2
Drive 0
Electronics (Computers) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 0
Navigation 1
Recon 2
Science (Robotic Sciences) 0
Seafarer 0
Stealth 2
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Army Infantry Private01
Rogue Thief 56
Believer Missionary/Humanitarian Junior Project Worker02
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Flo Grant Enemy 0 3 5 2 Dynchia, Imperium (F/31)
Flo Grant is a member of an organisation which holds a generally opposite view of the Traveller.
Anna Lambert Enemy 0 5 1 0 Dynchia, Imperium (M/77)
Anna Lambert belongs to an unusual cultural or religious group.
Vaizar Ally 2 0 2 1 Vargr, Imperium (M/29)
Salvador Damyon Ally 1 0 5 4 Kargol (M/20)
Heidi Paterson Ally 3 0 2 0 Dynchia (F/34)
Heidi Paterson's influence is diminished.
Carlos Borthwell Ally 3 0 3 2 Dynchia, Imperium (M/18)
Carlos Borthwell is in desperate trouble and could use the character’s help.
Hazel Wallace Contact 3 1 1 1 Dynchia, Imperium (M/22)
An incident occured.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Go undercover to investigate an enemy.
1 20 Nearly killed. Owe 8,750 for medical bills.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Hard times caused by a lack of interstellar trade costs Dan Harrison's job.
3 23 Became a Army (Infantry) with the new title Private.
3 25 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 25 Gain rebels as Enemy
4 25 Became a Rogue (Thief).
4 28 Moved to a new world.
4 29 Promoted to Rogue (Thief) rank 1.
5 29 Continued as Rogue (Thief).
5 33 A new romantic starts. Gain an Ally.
5 33 Promoted to Rogue (Thief) rank 2.
6 33 Continued as Rogue (Thief).
6 37 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
6 37 Promoted to Rogue (Thief) rank 3.
7 37 Continued as Rogue (Thief).
7 41 Dan Harrison commit a legendary crime.
7 41 Forced to continue current assignment.
7 41 Promoted to Rogue (Thief) rank 4.
8 41 Continued as Rogue (Thief).
8 44 Refuse to backstab a fellow rogue for personal gain. Gain an Ally
8 45 Promoted to Rogue (Thief) rank 5.
9 45 Aging Crisis. Owe 60,000 for medical bills.
9 45 Retired at age 45.
9 45 Attempted to change assignments.
9 45 Failed to qualify for Pirate (Rogue).
9 45 Continued as Rogue (Thief).
9 47 Betrayed by a friend. One of Dan Harrison's Contacts or Allies betrays Dan Harrison, ending Dan Harrison's career. That Contact or Ally becomes a Rival or Enemy.
10 47 Aging Crisis. Owe 30,000 for medical bills.
10 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 A notable academic consults with Dan Harrison about a publication or documentary he is working on. Gain a Contact in academia.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Continued as Believer (Missionary/Humanitarian).
11 53 A new romantic starts. Gain an Ally.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 55 Voluntarily left Missionary/Humanitarian
12 55 Retired.
12 57 A romantic relationship ends badly. Gain a Rival or Enemy.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 61 Birth or Death involving a family member or close friend.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 67 Gained a contact.
15 67 Aging Crisis. Owe 30,000 for medical bills.
15 68 Good fortune.
16 71 Aging Crisis. Owe 20,000 for medical bills.
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