Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Expose or are involved in a scandal of some sort. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Dominic Vabsley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Became a Scholar (Scientist). |
4 |
28 |
Assigned to work on a secret project for a patron or organisation. |
5 |
28 |
Continued as Scholar (Scientist). |
5 |
31 |
An expedition or voyage goes wrong, leaving Dominic Vabsley stranded in the wilderness. |
6 |
31 |
Failed to qualify for Surveyor (Scout). |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
34 |
Survived a risky adventure but gained nothing. |
6 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
39 |
Attacked by enemies and injured. |
7 |
39 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Gain Enemy if Dominic Vabsley don't already have one. |
7 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
39 |
Continued as Drifter (Barbarian). |
8 |
43 |
Dominic Vabsley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
43 |
Failed to qualify for Free Trader (Merchant). |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
46 |
Dominic Vabsley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |