Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Contact with Government. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Amnesia. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 5. |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
44 |
Accused of a crime |
7 |
46 |
Promoted to Drifter (Wanderer) rank 6. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Prisoner (Inmate). |
8 |
49 |
Persecuted by a prison gang. |
9 |
50 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
53 |
A guard takes a dislike to Don Sanders. |
10 |
54 |
Continued as Prisoner (Fixer). |
10 |
58 |
Hire a new lawyer. |
10 |
58 |
Promoted to Prisoner (Fixer) rank 1. |
11 |
58 |
Switched to Prisoner (Thug) with previous rank. |
11 |
60 |
Escaped from prison. |
11 |
62 |
Promoted to Prisoner (Thug) rank 2. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Retired. |
12 |
66 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
70 |
Victim of a crime. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
73 |
A new romantic starts. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |