Retired Settler Douglas Hoddle  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Zaris 74 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 4 (-1)1 (-2)1114A4
Fidgety, Careless of Social Rules
 
Skills
Animals (Training) 1
Art (Creative) 0
Deception 0
Diplomat 1
Drive 0
Electronics (Computers) 3
Electronics (Sensors) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Capital) 1
Language 0
Mechanic 0
Navigation 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Recon 1
Stealth 0
Steward 1
Streetwise 0
Survival 1
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Drifter Scavenger 02
Citizen Colonist Settler24
Scout Explorer 03
Believer Holy Warrior Fighter11
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Elwin Farrell Rival 2 0 1 2 Pirian (M/63)
Velma Edye Rival 2 1 3 2 Ne Kraeda ren Kelva (F/32)
Velma Edye has negatively life-changing event.
Goldia Magrath Ally 3 0 5 0 Solomani, Imperium (F/60)
Goldia Magrath belongs to an uncommon alien species.
 
Term Age History
1 18 Tested for psionic powers
1 18 Failed to qualify for Psionic Community.
1 18 Became a Drifter (Wanderer).
1 22 Survived a risky adventure but gained nothing.
2 22 Continued as Drifter (Wanderer).
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Drifter (Wanderer).
3 27 Injured. Fully recovered. Owe 5,000 for medical bills.
4 27 Failed to qualify for Ground Assault (Marine).
4 27 Switched to Drifter (Scavenger).
4 31 Betrayed by a friend. One of Douglas Hoddle's Contacts or Allies betrays Douglas Hoddle, ending Douglas Hoddle's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Became a Citizen (Colonist).
5 35 Advanced training in a specialist field.
5 35 Promoted to Citizen (Colonist) rank 1.
6 35 Continued as Citizen (Colonist).
6 38 Douglas Hoddle is rewarded for Douglas Hoddle's diligence or cunning.
6 39 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 39 Continued as Citizen (Colonist).
7 40 Douglas Hoddle's business expands, Douglas Hoddle's corporation grows, or the colony thrives.
8 43 Continued as Citizen (Colonist).
8 47 Severely injured. Fully recovered.
9 47 Became a Scout (Explorer).
9 51 Spend several years jumping from world to world in Douglas Hoddle's scout ship.
10 51 Attempted to change assignments.
10 51 Failed to qualify for Surveyor (Scout).
10 51 Continued as Scout (Explorer).
10 52 Douglas Hoddle survey an alien world.
11 55 Continued as Scout (Explorer).
11 58 Douglas Hoddle inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
12 58 Returned to Drifter (Scavenger).
12 61 Betrayed by a friend. One of Douglas Hoddle's Contacts or Allies betrays Douglas Hoddle, ending Douglas Hoddle's career. That Contact or Ally becomes a Rival or Enemy.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Retired at age 61.
13 61 Became a Believer (Holy Warrior) with the new title Hopeful.
13 63 Douglas Hoddle accepted an offer of inducements to betray Douglas Hoddle's faith. Gain 470,000 in cash.
13 65 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 65 Retired.
14 68 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 20,000 for medical bills.
15 71 A new romantic starts. Gain an Ally.
16 73 Aging Crisis. Owe 40,000 for medical bills.
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