Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
26 |
Gain Enemy if Edison McNab don't already have one. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
30 |
Drafted into Army Support |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Army (Army Support) with the new title Private. |
5 |
35 |
Unit is slaughtered in a disastrous battle, for which Edison McNab blame Edison McNab's commander. Gain commander as Enemy. |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Edison McNab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
Edison McNab secretly provide religious rites for a dying leader or noble, although they do not share Edison McNab's faith. Gain an Ally in the family and a Rival who disagrees with Edison McNab's choice. |
7 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
43 |
Continued as Believer (Holy Warrior). |
8 |
46 |
Edison McNab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
47 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
9 |
47 |
Continued as Believer (Holy Warrior). |
9 |
50 |
Opponents of Edison McNab's belief system ambush Edison McNab. |
9 |
50 |
Severely injured. Owe 15,000 for medical bills. |
10 |
50 |
Returned to Drifter (Wanderer). |
10 |
54 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
55 |
Attacked by enemies that Edison McNab easily defeat. |
11 |
55 |
Gain Enemy if Edison McNab don't already have one. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Returned to Believer (Holy Warrior). |
12 |
61 |
Edison McNab aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Retired. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |