Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Diplomat) with the new title Intern. |
1 |
20 |
A disaster or war strikes. |
1 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Entered University. |
2 |
24 |
War breaks out, triggering a mandatory draft. |
2 |
24 |
Fled from the draft. |
2 |
24 |
Dropped out of university. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Attacked by enemies and injured. |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Gain Enemy if Edmond McLelland don't already have one. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Voluntarily left Free Trader |
7 |
40 |
Failed to qualify for Colonist (Citizen). |
7 |
40 |
Returned to Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Edmond McLelland's Contacts or Allies betrays Edmond McLelland, ending Edmond McLelland's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Citizen (Worker). |
8 |
44 |
Good fortune |
8 |
46 |
Promoted to Citizen (Worker) rank 1. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
50 |
Advanced training in a specialist field. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Citizen (Worker). |
10 |
53 |
Edmond McLelland is rewarded for Edmond McLelland's diligence or cunning. |
10 |
54 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Voluntarily left Worker |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Edmond McLelland come into conflict with a splinter group Edmond McLelland's own religion which maintains Edmond McLelland's version is the wrong one. Gain 1 Rivals. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired. |
12 |
61 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |