Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Win a prestigious prize for Egbert Williamson's work. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
23 |
Assigned to work on a secret project for a patron or organisation. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Agreed to perform research that goes against Egbert Williamson's conscience. Gain 2 Enemies. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
32 |
A rival researcher blackens Egbert Williamson's name or steals Egbert Williamson's research. Gain a Rival. |
5 |
34 |
Voluntarily left Scientist |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
35 |
Assigned to a black ops mission. |
5 |
38 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
38 |
Continued as Marine (Star Marine). |
6 |
40 |
A mission goes disastrously wrong due to Egbert Williamson's commander’s error or incompetence, but Egbert Williamson survive. |
6 |
40 |
Cover for the commander and gain an Ally. |
6 |
42 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Failed to qualify for Ground Assault (Marine). |
7 |
42 |
Continued as Marine (Star Marine). |
7 |
46 |
Assigned to an assault on an enemy fortress. |
7 |
46 |
Injured |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Merchant (Free Trader). |
8 |
47 |
A good deal ensures Egbert Williamson is living the high life for a few years. |
9 |
50 |
Continued as Merchant (Free Trader). |
9 |
52 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
10 |
52 |
Failed to qualify for Law Enforcement (Agent). |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
56 |
Egbert Williamson do not know what happened to Egbert Williamson. There is a gap in Egbert Williamson's memory. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
59 |
Egbert Williamson secretly provide religious rites for a dying leader or noble, although they do not share Egbert Williamson's faith. Gain an Ally in the family and a Rival who disagrees with Egbert Williamson's choice. |
11 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Believer (Holy Warrior). |
12 |
64 |
Egbert Williamson faith is shaken. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Continued as Believer (Holy Warrior). |
13 |
66 |
Egbert Williamson refused an offer of inducements to betray Egbert Williamson's faith. Gain 4 enemies. |
13 |
68 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Continued as Believer (Holy Warrior). |
14 |
72 |
Egbert Williamson come into conflict with a splinter group Egbert Williamson's own religion which maintains Egbert Williamson's version is the wrong one. Gain 3 Rivals. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |