Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Entangled in a bureaucratic or legal morass that distracts Eghzvoe from Eghzvoe's work. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
23 |
Agreed to perform research that goes against Eghzvoe's conscience. Gain 2 Enemies. |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Birth or Death involving a family member or close friend. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
31 |
Caught cheating in some fashion, advancing Eghzvoe's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
31 |
Gain an Enemy |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
38 |
Assigned to work on a secret project for a patron or organisation. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Agent (Intelligence). |
6 |
42 |
Eghzvoe's work ends up coming home with Eghzvoe, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
42 |
Became a Drifter (Scavenger). |
7 |
43 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Eghzvoe's business or ship thrives. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
9 |
48 |
Gain Enemy if Eghzvoe don't already have one. |
9 |
51 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
51 |
Continued as Drifter (Barbarian). |
10 |
52 |
Eghzvoe do not know what happened to Eghzvoe. There is a gap in Eghzvoe's memory. |
11 |
52 |
Failed to qualify for Merchant Academy. |
11 |
52 |
Submitted to the draft. |
11 |
52 |
Became a Scout (Courier). |
11 |
55 |
Eghzvoe's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
11 |
56 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
12 |
56 |
Attempted to change assignments. |
12 |
56 |
Failed to qualify for Explorer (Scout). |
12 |
56 |
Continued as Scout (Courier). |
12 |
60 |
Spend several years jumping from world to world in Eghzvoe's scout ship. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Continued as Scout (Courier). |
13 |
64 |
Eghzvoe's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Continued as Scout (Courier). |
14 |
67 |
Good fortune |
14 |
68 |
Promoted to Scout (Courier) rank 2. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Continued as Scout (Courier). |
15 |
71 |
Eghzvoe's ship is damaged, and Eghzvoe have to hitch-hike Eghzvoe's way back across the stars to the nearest scout base. |
15 |
71 |
Gain 3 Contacts. Gain 3 Enemies. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |