Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
A job goes wrong, forcing Ellwood Fisher to flee off-planet. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
25 |
Continued as Believer (Missionary/Humanitarian). |
4 |
26 |
Ellwood Fisher is chosen to represent Ellwood Fisher's faith in a vid show or other highly public forum. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
A notable academic consults with Ellwood Fisher about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Ellwood Fisher refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ellwood Fisher's faith. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Ellwood Fisher is chosen to represent Ellwood Fisher's faith in a vid show or other highly public forum. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
A notable academic consults with Ellwood Fisher about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Ellwood Fisher is chosen to represent Ellwood Fisher's faith in a vid show or other highly public forum. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Entered Merchant Academy with the Business curriculum. |
10 |
50 |
Expand the field of Deception, but gain a Rival in Ellwood Fisher's former tutor. |
10 |
53 |
Graduated with honors. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Merchant (Broker). |
11 |
53 |
Promoted to Merchant (Broker) rank 1. |
11 |
53 |
Promoted to Merchant (Broker) rank 2. |
11 |
55 |
Embroiled in legal trouble. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
12 |
61 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Continued as Merchant (Broker). |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
65 |
Promoted to Merchant (Broker) rank 4. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Continued as Merchant (Broker). |
14 |
67 |
Make an unexpected connection outside Ellwood Fisher's normal circles. Gain a Contact. |
14 |
69 |
Promoted to Merchant (Broker) rank 5. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Continued as Merchant (Broker). |
15 |
73 |
A good deal ensures Ellwood Fisher is living the high life for a few years. |
15 |
73 |
Promoted to Merchant (Broker) rank 6. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |