Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Elvis Day's actions. The ship suffers severe damage and Elvis Day is blamed for the disaster. Elvis Day is court - martialled and discharged. |
2 |
19 |
Became a Scout (Explorer). |
2 |
22 |
Perform an exemplary service for the scouts. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Surveyor) with previous rank. |
3 |
26 |
Elvis Day inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
26 |
Became a Citizen (Colonist). |
4 |
30 |
Advanced training in a specialist field. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
32 |
Severely injured. Owe 3,750 for medical bills. |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
36 |
Retired at age 36. |
7 |
36 |
Retired. |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
41 |
Gained a contact. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Spend time with an alien race. Gain a contact. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |