Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Elzie Lambert is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
A crime lord considers Elzie Lambert his protégé. |
4 |
27 |
Continued as Rogue (Thief). |
4 |
31 |
Involved in a gambling ring. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
34 |
Arrested and charged. |
5 |
34 |
Hired a lawyer to beat the charges. |
5 |
35 |
Promoted to Rogue (Thief) rank 1. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
39 |
Promoted to Rogue (Thief) rank 2. |
7 |
39 |
Continued as Rogue (Thief). |
7 |
43 |
Elzie Lambert spend months in the dangerous criminal underworld. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Journalist (Entertainer). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
46 |
Drafted into Explorer |
8 |
47 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
47 |
Became a Scout (Explorer). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Failed to qualify for Journalist (Entertainer). |
10 |
48 |
Returned to Drifter (Wanderer). |
10 |
52 |
Spend time with an alien race. Gain a contact. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
53 |
Elzie Lambert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
56 |
Elzie Lambert accepted an offer of inducements to betray Elzie Lambert's faith. Gain 550,000 in cash. |
12 |
57 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Retired. |
13 |
59 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |