Retired 4th Officer Emile Watson  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 74 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 3 (-1)111643
Always has a grimace
 
Skills
Art (Creative) 0
Broker 0
Carouse 0
Deception 1
Drive (Walker) 1
Electronics (Comms) 1
Gun Combat 0
Language (Oynprith (Droyne)) 1
Mechanic 1
Persuade 1
Science (Space Sciences) 0
Stealth 1
Steward 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer25
Agent Corporate Agent Agent11
Believer Holy Warrior Hopeful01
Drifter Wanderer 13
Believer Mainstream Believer Lay Person01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Salome Bowman Contact 1 1 2 3 Ziadd (F/36)
Ervin Bowditch Enemy 0 2 2 0 Ziadd (M/56)
Roger Macks Enemy 0 3 4 0 Ziadd (M/10)
Amanda Carbey Enemy 0 2 1 0 Humaniti (F/32)
Nelle Lawrence Contact 0 1 2 2 Ziadd (F/56)
Relationship redefined. Rival becomes a contact.
Kirby Sims Contact 2 1 1 3 Urunishani (M/88)
Ralph Maynard Ally 3 0 0 0 Zaris (M/15)
Jones Arthur Ally 3 0 4 2 Ziadd (M/27)
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Make an unexpected connection outside Emile Watson's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Emile Watson's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 23 Became a Agent (Corporate Agent).
3 26 Advanced training in a specialist field.
3 27 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 27 Voluntarily left Corporate Agent
4 27 Became a Believer (Holy Warrior) with the new title Hopeful.
4 30 Emile Watson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 30 Returned to Merchant (Merchant Marine).
5 34 Given advanced training in a specialist field
6 34 Continued as Merchant (Merchant Marine).
6 35 Emile Watson's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 38 Forced to continue current assignment.
6 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 38 Continued as Merchant (Merchant Marine).
7 39 Bankrupted by a rival. Gain the other trader as a Rival.
8 39 Became a Drifter (Wanderer).
8 42 Lost eye or limb. Owe 5,000 for medical bills.
9 42 Failed to qualify for Merchant Marine (Merchant).
9 42 Continued as Drifter (Wanderer).
9 46 Promoted to Drifter (Wanderer) rank 1.
10 46 Continued as Drifter (Wanderer).
10 47 Betrayed by a friend. One of Emile Watson's Contacts or Allies betrays Emile Watson, ending Emile Watson's career. That Contact or Ally becomes a Rival or Enemy.
11 47 Aging Crisis. Owe 60,000 for medical bills.
11 47 Retired at age 47.
11 47 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 50 Emile Watson have been following false teachings!
12 50 Aging Crisis. Owe 30,000 for medical bills.
12 50 Retired.
12 54 Gained a contact.
13 54 Aging Crisis. Owe 30,000 for medical bills.
13 56 Moved to a new world.
14 58 Aging Crisis. Owe 20,000 for medical bills.
14 60 A new romantic starts. Gain an Ally.
15 62 Aging Crisis. Owe 60,000 for medical bills.
15 64 Betrayal. Convert an Ally into a Rival or Enemy.
16 66 Aging Crisis. Owe 50,000 for medical bills.
16 69 Good fortune.
17 70 Aging Crisis. Owe 60,000 for medical bills.
17 73 A new romantic starts. Gain an Ally.
18 74 Aging Crisis. Owe 60,000 for medical bills.
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