Retired Petty Officer, 3rd class Emmet McRae  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 74 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 1 (-2)111581
Self-Centered
 
Skills
Admin 0
Astrogation 0
Athletics 0
Broker 1
Carouse 0
Deception 1
Drive (Wheel) 1
Engineer (Power) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat 0
Gunner 0
Mechanic 2
Persuade 1
Pilot (Small Craft) 1
Profession (Freeloader) 0
Science (Space Sciences) 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand11
Navy Flight Petty Officer, 3rd class22
Drifter Scavenger 01
Scout Surveyor 01
Merchant Broker 24
Believer Holy Warrior Hopeful01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Herbert McGrath Contact 2 0 0 0 Traltar (M/53)
Oscar McDadden Contact 3 2 1 1 Sydite (M/64)
April Nealy Contact 2 1 1 3 Suerrat (F/30)
Harve Wright Enemy 0 0 1 3 Florian (M/50)
Elmo Rule Contact 0 0 0 2 Murrissi (M/25)
Curtis Jacobs Rival 1 3 4 1 Suerrat (M/17)
Shirley Pinkerton Rival 1 2 4 1 Sydite (M/37)
Nettie Castro Rival 1 2 1 0 Sydite (F/27)
Minnie Beley Contact 1 1 3 1 Cafadan (M/26)
Relationship soured.
Garfield Weston Ally 3 0 1 0 Sylean (M/25)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Commanding officer takes an interest in Emmet McRae's career.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Switched to Navy (Flight) with previous rank.
2 23 Special assignment or duty on board ship.
2 26 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Flight).
3 28 Lightly injured, no permanent damage. Fully recovered.
4 28 Became a Drifter (Scavenger).
4 29 Severely injured. Fully recovered. Owe 20,000 for medical bills.
5 29 Became a Scout (Surveyor).
5 32 Emmet McRae's ship is damaged, and Emmet McRae have to hitch-hike Emmet McRae's way back across the stars to the nearest scout base.
5 32 Gain 3 Contacts. Gain 1 Enemies.
6 33 Voluntarily left Surveyor
6 33 Became a Merchant (Broker).
6 36 Make an unexpected connection outside Emmet McRae's normal circles. Gain a Contact.
7 37 Continued as Merchant (Broker).
7 41 Promoted to Merchant (Broker) rank 1.
8 41 Continued as Merchant (Broker).
8 43 Embroiled in legal trouble.
8 45 Promoted to Merchant (Broker) rank 2.
9 45 Continued as Merchant (Broker).
9 46 A series of bad deals and decisions force Emmet McRae into bankruptcy. Emmet McRae salvages what Emmet McRae can.
10 46 Became a Believer (Holy Warrior) with the new title Hopeful.
10 48 Emmet McRae come into conflict with a splinter group Emmet McRae's own religion which maintains Emmet McRae's version is the wrong one. Gain 3 Rivals.
11 48 Aging Crisis. Owe 30,000 for medical bills.
11 48 Retired at age 48.
11 48 Retired.
11 51 Betrayal. Convert an Ally into a Rival or Enemy.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 55 Gained a contact.
13 56 Aging Crisis. Owe 20,000 for medical bills.
13 59 A new romantic starts. Gain an Ally.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 64 Aging Crisis. Owe 20,000 for medical bills.
15 66 Accused of a crime.
16 68 Aging Crisis. Owe 50,000 for medical bills.
16 71 Moved to a new world.
17 72 Aging Crisis. Owe 50,000 for medical bills.
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