Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Ephriam Fabble's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ephriam Fabble fail to help. Gain an Enemy. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Ephriam Fabble's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Ephriam Fabble's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ephriam Fabble fail to help. Gain an Enemy. |
3 |
30 |
Ephriam Fabble's ship is damaged, and Ephriam Fabble have to hitch-hike Ephriam Fabble's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 4 Contacts. Gain 3 Enemies. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
When dealing with an alien race, Ephriam Fabble botch an opportunity to gather extra intelligence about them. |
4 |
33 |
Ephriam Fabble's ship is damaged, and Ephriam Fabble have to hitch-hike Ephriam Fabble's way back across the stars to the nearest scout base. |
4 |
33 |
Gain 2 Contacts. Gain 3 Enemies. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Physician (Scholar). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Find valuable salvage. |
7 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
46 |
Continued as Drifter (Wanderer). |
8 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
51 |
Ephriam Fabble do not know what happened to Ephriam Fabble. There is a gap in Ephriam Fabble's memory. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
Ephriam Fabble is sent to a new community or parish to preach The Word among the poor. |
10 |
55 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Believer (Mainstream Believer). |
11 |
57 |
Ephriam Fabble accepted an offer of inducements to betray Ephriam Fabble's faith. Gain 750,000 in cash. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Retired. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |