Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Ezra Mahon come into conflict with a splinter group Ezra Mahon's own religion which maintains Ezra Mahon's version is the wrong one. Gain 3 Rivals. |
2 |
21 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
22 |
Ezra Mahon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
25 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Line/Crew). |
3 |
28 |
Vessel participates in a notable military engagement. |
3 |
29 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
30 |
Ezra Mahon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
35 |
Ezra Mahon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
38 |
Ezra Mahon join a gambling circle on board. |
6 |
41 |
Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer. |
7 |
41 |
Continued as Navy (Line/Crew). |
7 |
42 |
Ezra Mahon is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Ezra Mahon as an Enemy. |
8 |
42 |
Failed to qualify for Corporate Agent (Agent). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
46 |
Ezra Mahon run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
49 |
Advanced training in a specialist field. |
9 |
50 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
50 |
Continued as Agent (Law Enforcement). |
10 |
53 |
Rewarded for a successful mission. |
11 |
54 |
Continued as Agent (Law Enforcement). |
11 |
56 |
Given specialist training in vehicles. |
11 |
58 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Agent (Law Enforcement). |
12 |
61 |
Rewarded for a successful mission. |
12 |
62 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Agent (Law Enforcement). |
13 |
64 |
Go undercover to investigate an enemy. |
13 |
64 |
Betrayed by a friend. One of Ezra Mahon's Contacts or Allies betrays Ezra Mahon, ending Ezra Mahon's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
66 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Agent (Law Enforcement). |
14 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
70 |
Forced to continue current assignment. |
14 |
70 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Continued as Agent (Law Enforcement). |
15 |
71 |
Hard times caused by a lack of interstellar trade costs Ezra Mahon's job. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |