Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
22 |
Failed to qualify for Free Trader (Merchant). |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
28 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
29 |
Finley Baker come into conflict with a splinter group Finley Baker's own religion which maintains Finley Baker's version is the wrong one. Gain 3 Rivals. |
6 |
29 |
Returned to Drifter (Scavenger). |
6 |
30 |
Betrayed by a friend. One of Finley Baker's Contacts or Allies betrays Finley Baker, ending Finley Baker's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
30 |
Returned to Believer (Holy Warrior). |
7 |
33 |
Finley Baker come into conflict with a splinter group Finley Baker's own religion which maintains Finley Baker's version is the wrong one. Gain 1 Rivals. |
8 |
33 |
Returned to Drifter (Scavenger). |
8 |
37 |
Survived a risky adventure but gained nothing. |
9 |
37 |
Continued as Drifter (Scavenger). |
9 |
39 |
Finley Baker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
40 |
Finley Baker refuse to secretly provide religious rites for a dying leader or noble, because they do not share Finley Baker's faith. |
10 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
43 |
Retired at age 43. |
11 |
43 |
Voluntarily left Missionary/Humanitarian |
11 |
43 |
Retired. |
11 |
45 |
Nearly killed. Owe 40,000 for medical bills. |
12 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
Moved to a new world. |
15 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
69 |
Moved to a new world. |
18 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |