Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
Nearly killed. Owe 11,250 for medical bills. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Francisco Xavier's job. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Encounter a Psionic institute. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
34 |
Nearly killed. Owe 45,000 for medical bills. |
6 |
34 |
Failed to qualify for Corporate (Citizen). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
37 |
Francisco Xavier is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
37 |
Became a Citizen (Corporate). |
7 |
41 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Failed to qualify for Courier (Scout). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
44 |
Francisco Xavier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Merchant (Broker). |
9 |
48 |
Make an unexpected connection outside Francisco Xavier's normal circles. Gain a Contact. |
9 |
48 |
Promoted to Merchant (Broker) rank 1. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
52 |
Make an unexpected connection outside Francisco Xavier's normal circles. Gain a Contact. |
10 |
52 |
Promoted to Merchant (Broker) rank 2. |
11 |
52 |
Continued as Merchant (Broker). |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Voluntarily left Broker |
12 |
56 |
Retired. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |