Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was injured. |
1 |
22 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Frederick Fitzsimons do not know what happened to Frederick Fitzsimons. There is a gap in Frederick Fitzsimons's memory. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Frederick Fitzsimons's business or ship thrives. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Make an unexpected connection outside Frederick Fitzsimons's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Risk Frederick Fitzsimons's fortune on a possibility lucrative deal and win. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Agent (Corporate Agent). |
7 |
45 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
8 |
45 |
Failed to qualify for Courier (Scout). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
Go undercover to investigate an enemy. |
8 |
46 |
Hard times caused by a lack of interstellar trade costs Frederick Fitzsimons Frederick Fitzsimons's job. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
49 |
Voluntarily left Law Enforcement |
9 |
49 |
Returned to Merchant (Merchant Marine). |
9 |
51 |
A good deal ensures Frederick Fitzsimons is living the high life for a few years. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Switched to Drifter (Scavenger). |
10 |
54 |
Betrayed by a friend. One of Frederick Fitzsimons's Contacts or Allies betrays Frederick Fitzsimons, ending Frederick Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Frederick Fitzsimons accepted an offer of inducements to betray Frederick Fitzsimons's faith. Gain 860,000 in cash. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
58 |
Switched to Drifter (Barbarian). |
12 |
62 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
13 |
62 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
64 |
Opponents of Frederick Fitzsimons's belief system ambush Frederick Fitzsimons. |
13 |
64 |
Severely injured. Owe 10,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Retired at age 64. |
14 |
64 |
Retired. |
14 |
68 |
Victim of a crime. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |