Retired Hopeful Gerald Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 74 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 7 (0) 1 (-2)111371
Beer belly
 
Skills
Admin 0
Broker 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics 0
Engineer (J-drive) 1
Gun Combat (Energy) 1
Melee (Unarmed) 1
Persuade 0
Profession (Worker) 0
Recon 1
Science (Space Sciences/Astronomy) 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Citizen Colonist 01
Drifter Scavenger 12
Citizen Worker 05
Drifter Wanderer 01
Believer Holy Warrior Hopeful01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Saul Casey Ally 4 0 2 5 Luriani (M/22)
Saul Casey is found or reported dead.
Murry Shorten Enemy 0 5 1 2 Kargol (M/55)
Dagmar Mulvahil Contact 2 1 0 1 Kargol (F/70)
Dagmar Mulvahil is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Imperial trade restrictions force Gerald Coleman out of business.
2 22 Became a Citizen (Colonist).
2 25 A revolution, attack or other unusual event throws Gerald Coleman's life into chaos, forcing Gerald Coleman to leave the planet.
3 25 Failed to qualify for Thief (Rogue).
3 25 Became a Drifter (Scavenger).
3 29 A new romantic starts. Gain an Ally.
3 29 Promoted to Drifter (Scavenger) rank 1.
4 29 Continued as Drifter (Scavenger).
4 30 Betrayed by a friend. One of Gerald Coleman's Contacts or Allies betrays Gerald Coleman, ending Gerald Coleman's career. That Contact or Ally becomes a Rival or Enemy.
5 30 Switched to Citizen (Worker).
5 34 A romantic relationship ends badly. Gain a Rival or Enemy.
6 34 Continued as Citizen (Worker).
6 38 Advanced training in a specialist field.
7 38 Continued as Citizen (Worker).
7 40 Spent time maintaining and using heavy vehicles.
8 42 Continued as Citizen (Worker).
8 45 Gerald Coleman's business expands, Gerald Coleman's corporation grows, or the colony thrives.
9 46 Continued as Citizen (Worker).
9 48 Severely injured. Fully recovered. Owe 2,500 for medical bills.
10 48 Switched to Drifter (Wanderer).
10 52 Gerald Coleman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 52 Became a Believer (Holy Warrior) with the new title Hopeful.
11 55 Gerald Coleman have been following false teachings!
12 55 Aging Crisis. Owe 20,000 for medical bills.
12 55 Retired at age 55.
12 55 Retired.
12 56 Gained a contact.
13 59 Aging Crisis. Owe 60,000 for medical bills.
13 60 Betrayal. Convert an Ally into a Rival or Enemy.
14 63 Aging Crisis. Owe 50,000 for medical bills.
14 64 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 71 Betrayal. Convert an Ally into a Rival or Enemy.
16 71 Aging Crisis. Owe 60,000 for medical bills.
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