Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Grant Phillips is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Grant Phillips is sent to a new community or parish to preach The Word among the poor. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Victim of a crime |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Grant Phillips accepted an offer of inducements to betray Grant Phillips's faith. Gain 170,000 in cash. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
5 |
34 |
Failed to qualify for Corporate (Citizen). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Betrayed by a friend. One of Grant Phillips's Contacts or Allies betrays Grant Phillips, ending Grant Phillips's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
45 |
Failed to qualify for Corporate (Citizen). |
8 |
45 |
Switched to Drifter (Barbarian). |
8 |
48 |
Offered job by a patron. Now owe him a favor. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
49 |
Became a Noble (Diplomat) with the new title Intern. |
9 |
50 |
Political manoeuvrings usurp Grant Phillips's position. Gain a Rival. |
10 |
50 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Grant Phillips faith is shaken. |
11 |
54 |
Voluntarily left Holy Warrior |
11 |
54 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
11 |
56 |
Grant Phillips make an alliance with a powerful and charismatic noble, who becomes an Ally. |
11 |
58 |
Promoted to Noble (Dilettante) rank 1. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Noble (Dilettante). |
12 |
60 |
Become deeply involved in politics on Grant Phillips's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
62 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Noble (Dilettante). |
13 |
66 |
Become deeply involved in politics on Grant Phillips's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
13 |
66 |
Promoted to Noble (Dilettante) rank 3. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Noble (Dilettante). |
14 |
70 |
Inherit a gift from a rich relative. |
14 |
70 |
Promoted to Noble (Dilettante) rank 4 with the new title Black Sheep. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Continued as Noble (Dilettante). |
15 |
72 |
Birth or Death involving a family member or close friend. |
15 |
74 |
Forced to muster out. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |