Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Commanding officer takes an interest in Green Little's career. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Continued as Army (Infantry). |
3 |
27 |
Given a special assignment or duty in Green Little's unit. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Continued as Army (Infantry). |
4 |
34 |
Assigned to a planet with a hostile or wild environment. |
4 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Cavalry (Army). |
5 |
34 |
Continued as Army (Infantry). |
5 |
36 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Make an unexpected connection outside Green Little's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
48 |
Risk Green Little's fortune on a possibility lucrative deal and win. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
49 |
Make an unexpected connection outside Green Little's normal circles. Gain a Contact. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
53 |
Made lifelong friends. Gain 3 Allies. |
10 |
56 |
Graduated. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
58 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
59 |
Green Little refused an offer of inducements to betray Green Little's faith. Gain 3 enemies. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Continued as Believer (Mainstream Believer). |
13 |
66 |
Green Little refused an offer of inducements to betray Green Little's faith. Gain 5 enemies. |
13 |
66 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Green Little retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Voluntarily left Mainstream Believer |
15 |
70 |
Retired. |
15 |
73 |
Victim of a crime. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |