Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Nearly killed. |
1 |
22 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
24 |
A sudden war destroys Herschel Alexander's trade routes and contacts, forcing Herschel Alexander to flee that region of space. |
3 |
24 |
Gain rebels as Enemy |
4 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
25 |
Herschel Alexander is caught in the periphery of a scandal. |
4 |
25 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
5 |
28 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Gained a contact. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
33 |
A notable academic consults with Herschel Alexander about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Herschel Alexander refused an offer of inducements to betray Herschel Alexander's faith. Gain 6 enemies. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
40 |
Voluntarily left Missionary/Humanitarian |
8 |
40 |
Failed to qualify for Explorer (Scout). |
8 |
40 |
Submitted to the draft. |
8 |
40 |
Became a Scout (Surveyor). |
8 |
44 |
Herschel Alexander's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
44 |
Attempted to change assignments. |
9 |
44 |
Switched to Scout (Explorer) with previous rank. |
9 |
46 |
Herschel Alexander spend a great deal of time on the fringes of Charted Space. |
9 |
46 |
Gain a contact in an alien race. |
9 |
48 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
48 |
Continued as Scout (Explorer). |
10 |
52 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Promoted to Scout (Explorer) rank 2. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Attempted to change assignments. |
11 |
52 |
Failed to qualify for Courier (Scout). |
11 |
52 |
Continued as Scout (Explorer). |
11 |
54 |
Psychologically damaged by Herschel Alexander's time in the scouts. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Returned to Believer (Missionary/Humanitarian). |
12 |
58 |
Herschel Alexander accepted an offer of inducements to betray Herschel Alexander's faith. Gain 510,000 in cash. |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |