Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Merchant (Broker). |
2 |
22 |
A sudden war destroys Hershel Lambert's trade routes and contacts, forcing Hershel Lambert to flee that region of space. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Became a Scout (Surveyor). |
3 |
25 |
Hershel Lambert's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hershel Lambert fail to help. Gain an Enemy. |
3 |
25 |
Psychologically damaged by Hershel Lambert's time in the scouts. |
4 |
26 |
Continued as Scout (Surveyor). |
4 |
29 |
Hershel Lambert spend a great deal of time on the fringes of Charted Space. |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
30 |
Continued as Scout (Surveyor). |
5 |
32 |
Hershel Lambert spend a great deal of time on the fringes of Charted Space. |
5 |
32 |
Psychologically damaged by Hershel Lambert's time in the scouts. |
6 |
34 |
Voluntarily left Surveyor |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
38 |
Returned to Merchant (Broker). |
7 |
40 |
A good deal ensures Hershel Lambert is living the high life for a few years. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
44 |
A new romantic starts. Gain an Ally. |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
50 |
Risk Hershel Lambert's fortune on a possibility lucrative deal and win. |
9 |
50 |
Promoted to Merchant (Broker) rank 2. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
52 |
A series of bad deals and decisions force Hershel Lambert into bankruptcy. Hershel Lambert salvages what Hershel Lambert can. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Hershel Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
56 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
58 |
Hershel Lambert is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
60 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Believer (Holy Warrior). |
13 |
63 |
Hershel Lambert is chosen to represent Hershel Lambert's faith in a vid show or other highly public forum. |
13 |
64 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Continued as Believer (Holy Warrior). |
14 |
67 |
Hershel Lambert is sent to a new community or parish to preach The Word among the poor. |
14 |
68 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Continued as Believer (Holy Warrior). |
15 |
72 |
Hershel Lambert have been following false teachings! |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |