Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Hezekiah Kennedy's work is sabotaged by unknown parties. Hezekiah Kennedy start again from scratch. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Refuse to join a cheat in some fashion. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Entangled in a bureaucratic or legal morass that distracts Hezekiah Kennedy from Hezekiah Kennedy's work. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Journalist (Entertainer). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Hezekiah Kennedy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Became a Scout (Explorer). |
6 |
36 |
Hezekiah Kennedy's ship is damaged, and Hezekiah Kennedy have to hitch-hike Hezekiah Kennedy's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 2 Contacts. Gain 3 Enemies. |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Army (Cavalry) with the new title Private. |
7 |
37 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
8 |
37 |
Switched to Drifter (Barbarian). |
8 |
41 |
Severely injured. Owe 10,000 for medical bills. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Opponents of Hezekiah Kennedy's belief system ambush Hezekiah Kennedy. |
9 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
48 |
Attacked by enemies that Hezekiah Kennedy easily defeat. |
10 |
48 |
Gain Enemy if Hezekiah Kennedy don't already have one. |
11 |
49 |
Continued as Drifter (Scavenger). |
11 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
57 |
Hezekiah Kennedy faith is shaken. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Continued as Believer (Holy Warrior). |
13 |
59 |
Gained a contact. |
13 |
61 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Continued as Believer (Holy Warrior). |
14 |
65 |
Hezekiah Kennedy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Retired. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |