Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Ignacio Meighan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
27 |
Failed to qualify for Colonist (Citizen). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
30 |
Good fortune |
4 |
31 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
5 |
31 |
Continued as Marine (Marine Support). |
5 |
33 |
Injured. Fully recovered. |
6 |
33 |
Became a Scout (Explorer). |
6 |
37 |
Ignacio Meighan's ship is damaged, and Ignacio Meighan have to hitch-hike Ignacio Meighan's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
37 |
Returned to Believer (Holy Warrior). |
7 |
41 |
Ignacio Meighan secretly provide religious rites for a dying leader or noble, although they do not share Ignacio Meighan's faith. Gain an Ally in the family and a Rival who disagrees with Ignacio Meighan's choice. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
41 |
Voluntarily left Holy Warrior |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Ignacio Meighan's Contacts or Allies betrays Ignacio Meighan, ending Ignacio Meighan's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
48 |
Ignacio Meighan come into conflict with a splinter group Ignacio Meighan's own religion which maintains Ignacio Meighan's version is the wrong one. Gain 2 Rivals. |
10 |
48 |
Switched to Drifter (Scavenger). |
10 |
52 |
Nearly killed. Owe 17,500 for medical bills. |
11 |
52 |
Entered Merchant Academy with the Business curriculum. |
11 |
56 |
Spend time with an alien race. Gain a contact. |
11 |
56 |
Graduated. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Merchant (Broker). |
12 |
60 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Spend time with an alien race. Gain a contact. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |