Retired Senior Scout Issac Phillips  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 74 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 14 (2) 4 (-1)1117E4
Unreasonable, Rule-conscious, Warlike
 
Skills
Admin 0
Advocate 1
Astrogation 1
Athletics (Strength) 1
Deception 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 2
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Colonist/Ranching) 2
Recon 0
Science (Social Sciences/Archaeology) 1
Science (Physical Sciences/Chemistry) 1
Science (Social Sciences/History) 1
Science (Social Sciences/Psychology) 1
Seafarer (Personal) 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Senior Scout44
Scout Explorer 41
Drifter Wanderer 01
Scholar Scientist 24
Prisoner Thug 02
Prisoner Inmate 02
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Marguerite Hopkins Ally 3 0 2 2 Urunishani (F/54)
Minnie Bluit Rival 1 3 4 0 Geonee (F/29)
Minnie Bluit is diminished in both power and influence.
Ima Perkins Rival 0 4 4 1 Darmine (F/29)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Became a Scout (Courier).
1 19 Issac Phillips's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
1 22 Promoted to Scout (Courier) rank 1 with the new title Scout.
2 22 Entered University.
2 26 A new romantic starts. Gain an Ally.
2 26 Graduated.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Explorer (Scout).
3 26 Continued as Scout (Courier).
3 27 When dealing with an alien race, Issac Phillips botch an opportunity to gather extra intelligence about them.
3 27 Injured. Fully recovered. Owe 2,500 for medical bills.
3 30 Promoted to Scout (Courier) rank 2.
4 30 Continued as Scout (Courier).
4 33 Lightly injured, no permanent damage. Fully recovered.
4 34 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
5 34 Continued as Scout (Courier).
5 36 Spend several years jumping from world to world in Issac Phillips's scout ship.
5 38 Promoted to Scout (Courier) rank 4.
6 38 Attempted to change assignments.
6 38 Switched to Scout (Explorer) with previous rank.
6 39 Issac Phillips have no idea what happened to Issac Phillips – they found Issac Phillips's ship drifting on the fringes of friendly space.
7 39 Became a Drifter (Wanderer).
7 40 Betrayed by a friend. One of Issac Phillips's Contacts or Allies betrays Issac Phillips, ending Issac Phillips's career. That Contact or Ally becomes a Rival or Enemy.
8 40 Became a Scholar (Scientist).
8 44 Win a prestigious prize for Issac Phillips's work.
8 44 Promoted to Scholar (Scientist) rank 1.
9 44 Continued as Scholar (Scientist).
9 45 Gained a contact.
9 48 Promoted to Scholar (Scientist) rank 2.
10 48 Continued as Scholar (Scientist).
10 51 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 52 Continued as Scholar (Scientist).
11 55 Accused of a crime
11 56 Forced to muster out.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired at age 56.
12 56 Became a Prisoner (Thug).
12 57 Defeated a prison gang. Gain an Enemy.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Continued as Prisoner (Thug).
13 61 A riot engulfs the prison.
13 61 Lightly injured, no permanent damage. Fully recovered.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Switched to Prisoner (Inmate) with previous rank.
14 66 Accused of assaulting a prison guard.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 68 Continued as Prisoner (Inmate).
15 71 Persecuted by a prison gang.
16 72 Aging Crisis. Owe 60,000 for medical bills.
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