Retired Ensign Jasper Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 74 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 10 (1)11185A
Free of guilt
 
Skills
Admin 2
Advocate 1
Art (Presentation) 0
Athletics 0
Carouse 3
Electronics (Remote Ops) 1
Engineer (J-drive) 2
Flyer (Grav) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 2
Language 0
Mechanic 0
Melee (Blade) 1
Melee (Bludgeon) 2
Persuade 0
Pilot 0
Profession (Worker/Religion) 2
Recon 0
Science (Social Sciences/Belief) 2
Steward 1
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign1 / 02
Citizen Corporate Senior Manager45
Agent Law Enforcement Rookie01
Citizen Colonist Settler22
Believer Mainstream Believer Initiate14
 
Name Type Affinity Enmity Power Influence Species
Ray Sweet Enemy 0 2 4 1 Sydite (F/72)
Hessie Cause Ally 3 0 3 5 Zaris (F/58)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Commanding officer takes an interest in Jasper Simmons's career.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 22 Continued as Navy (Line/Crew).
2 25 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 25 Became a Citizen (Corporate).
3 26 Jasper Simmons gain experience in a technical field as a computer operator or surveyor.
3 29 Promoted to Citizen (Corporate) rank 1.
4 29 Continued as Citizen (Corporate).
4 30 Jasper Simmons's business expands, Jasper Simmons's corporation grows, or the colony thrives.
4 33 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 33 Continued as Citizen (Corporate).
5 36 Advanced training in a specialist field.
5 37 Promoted to Citizen (Corporate) rank 3.
6 37 Continued as Citizen (Corporate).
6 38 Moved to a new world.
6 41 Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager.
7 41 Continued as Citizen (Corporate).
7 43 Severely injured. Fully recovered.
8 43 Failed to qualify for Corporate Agent (Agent).
8 43 Submitted to the draft.
8 43 Became a Agent (Law Enforcement) with the new title Rookie.
8 47 Life ruined by a criminal gang. Gain the gang as an Enemy
9 47 Switched to Citizen (Colonist).
9 51 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
9 51 Promoted to Citizen (Colonist) rank 1.
10 51 Continued as Citizen (Colonist).
10 53 Jasper Simmons gain experience in a technical field as a computer operator or surveyor.
10 55 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
11 55 Aging Crisis. Owe 20,000 for medical bills.
11 55 Retired at age 55.
11 55 Voluntarily left Colonist
11 55 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 58 Jasper Simmons refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jasper Simmons's faith.
12 59 Aging Crisis. Owe 50,000 for medical bills.
12 59 Continued as Believer (Mainstream Believer).
12 60 Jasper Simmons is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
12 63 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Believer (Mainstream Believer).
13 64 Jasper Simmons is caught in the periphery of a scandal.
13 64 Demoted to Believer (Mainstream Believer) rank 0 with the new title Lay Person.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 67 Continued as Believer (Mainstream Believer).
14 71 Jasper Simmons retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 71 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 71 Aging Crisis. Owe 60,000 for medical bills.
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