Retired 4th Officer Jeremiah Foster  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 74 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 8 (0) 2 (-2)111382
Strict, Low confidence
 
Skills
Advocate 1
Astrogation 1
Athletics 0
Broker 1
Drive (Mole) 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat (Energy) 1
Heavy Weapons 0
Investigate 1
Mechanic 1
Medic 4
Melee 0
Pilot (Spacecraft) 1
Profession (Sports/Golf) 1
Recon 0
Science (Space Sciences/Cosmology) 1
Science (Robotic Sciences/Cybernetics) 2
Science (Social Sciences/History) 1
Science (Social Sciences/Linguistics) 1
Science (Physical Sciences/Physics) 1
Science (Space Sciences/Planetology) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Scholar Physician 35
Scholar Field Researcher 65
Merchant Merchant Marine 4th Officer23
 
Name Type Affinity Enmity Power Influence Species
Mat Young Rival 2 1 1 1 Cafadan (M/30)
Mat Young gains in power.
Mat Young is in desperate trouble and could use the character’s help.
Relationship becomes more moderate.
Orville McIntire Ally 2 0 0 4 Azhanti (M/36)
Lina Tow Ally 2 0 0 3 Suerrat (F/20)
Relationship altered.
Artie Payne Enemy 0 4 0 3 Suerrat (F/58)
Artie Payne was ruined by misfortune caused by the character.
Alene Carroll Contact 1 1 4 3 Luriani (F/34)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Jeremiah Foster is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 20 Became a Scholar (Physician).
2 24 Advanced training in a specialist field.
2 24 Promoted to Scholar (Physician) rank 1.
3 24 Continued as Scholar (Physician).
3 26 Refuse to join a cheat in some fashion.
4 28 Continued as Scholar (Physician).
4 30 Work for an eccentric but brilliant mentor, who becomes an Ally.
4 32 Promoted to Scholar (Physician) rank 2.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Scientist (Scholar).
5 32 Continued as Scholar (Physician).
5 34 Gained a contact.
6 36 Continued as Scholar (Physician).
6 39 Work for an eccentric but brilliant mentor, who becomes an Ally.
6 40 Promoted to Scholar (Physician) rank 3.
7 40 Attempted to change assignments.
7 40 Switched to Scholar (Field Researcher) with previous rank.
7 42 Make a breakthrough in Jeremiah Foster's field.
7 44 Promoted to Scholar (Field Researcher) rank 4.
8 44 Continued as Scholar (Field Researcher).
8 45 Gained a contact.
8 48 Promoted to Scholar (Field Researcher) rank 5.
9 48 Continued as Scholar (Field Researcher).
9 49 Victim of a crime
10 52 Continued as Scholar (Field Researcher).
10 54 Win a prestigious prize for Jeremiah Foster's work.
10 56 Promoted to Scholar (Field Researcher) rank 6.
11 56 Continued as Scholar (Field Researcher).
11 58 Assigned to work on a secret project for a patron or organisation.
11 60 Forced to muster out.
12 60 Became a Merchant (Merchant Marine) with the new title Crewman.
12 61 Spend time with an alien race. Gain a contact.
13 64 Continued as Merchant (Merchant Marine).
13 65 A romantic relationship ends badly. Gain a Rival or Enemy.
13 68 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
14 68 Aging Crisis. Owe 60,000 for medical bills.
14 68 Retired at age 68.
14 68 Continued as Merchant (Merchant Marine).
14 70 Make an unexpected connection outside Jeremiah Foster's normal circles. Gain a Contact.
14 72 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
15 72 Aging Crisis. Owe 40,000 for medical bills.
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