Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Failed to qualify for Performer (Entertainer). |
2 |
20 |
Switched to Drifter (Wanderer). |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Voluntarily left Wanderer |
3 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
3 |
25 |
Gain Enemy if Jeremy Rule don't already have one. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Amnesia. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Rogue (Enforcer). |
6 |
40 |
Jeremy Rule spend months in the dangerous criminal underworld. |
7 |
40 |
Continued as Rogue (Enforcer). |
7 |
42 |
Arrested |
8 |
42 |
Became a Prisoner (Inmate). |
8 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Continued as Prisoner (Inmate). |
9 |
47 |
The warden takes an interest in Jeremy Rule's case. |
9 |
50 |
Paroled from prison. |
10 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
52 |
Jeremy Rule have been following false teachings! |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |