Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
Contacted by an underground psionic group. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Failed to qualify for Performer (Entertainer). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Find valuable salvage. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
28 |
Find Ancient Technology. |
3 |
28 |
Tested for psionic powers |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Birth or Death involving a family member or close friend. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
33 |
Contact with Government. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
39 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Encounter a Psionic institute. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
47 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
47 |
Became a Entertainer (Artist). |
9 |
49 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Find Ancient Technology. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |