Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding Jimmie Cause far from home. |
2 |
20 |
Became a Citizen (Corporate). |
2 |
21 |
Jimmie Cause learn something Jimmie Cause should not have – a corporate secret, a political scandal – which Jimmie Cause can profit from illegally. |
2 |
24 |
Promoted to Citizen (Corporate) rank 1. |
3 |
24 |
Continued as Citizen (Corporate). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Jimmie Cause is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
29 |
Switched to Entertainer (Artist). |
5 |
33 |
Severely injured. Owe 2,500 for medical bills. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
39 |
Jimmie Cause's business or ship thrives. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Jimmie Cause accepted an offer of inducements to betray Jimmie Cause's faith. Gain 80,000 in cash. |
9 |
48 |
Forced to continue current assignment. |
9 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
50 |
Jimmie Cause accepted an offer of inducements to betray Jimmie Cause's faith. Gain 120,000 in cash. |
10 |
52 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |