Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
24 |
Gain Enemy if Johnni Watts don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Johnni Watts run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
A series of bad deals and decisions force Johnni Watts into bankruptcy. Johnni Watts salvages what Johnni Watts can. |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
35 |
Find valuable salvage. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
44 |
Johnni Watts refused an offer of inducements to betray Johnni Watts's faith. Gain 1 enemies. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Retired. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
61 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
73 |
Gained a contact. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |